Special of the Month

Friday, February 15, 2013

fut0001 - Creating blowing leaves simulation by using Replicate3D tool in eyeon Fusion

In this tutorial, you will create a blowing leaves simulation using the Replicate3D tool in eyeon Fusion. The Replicate3D tool is used to replicate multiple instances of selected geometry or image. Figure 1 shows the output of the Renderer3D1 tool at frame 50.

Figure 1
The following steps are required to create blowing leaves simulation:

1. Download the fut0001.rar from the following link: http://www.mediafire.com/?hlmyqp5y51d9d07

2. Extract contents of the zipped file to the folder of your choice on the disk.

3. Choose the LD button from the toolbar; the Open File dialog box is displayed. Navigate the folder and select maple tree.jpg then choose the Open button.

4. Choose the 3Im from the toolbar; the ImagePlane3D1 is inserted in the toolbar. Drag the red output node of the Loader1 tool tile to the orange input of the ImagePlane3D1, refer to Figure 2.
Figure 2
5. Press 1; the output of the ImagePlane3D1 tool tile is inserted in the Flow area. Figure 3 shows the output of the ImagePlane3D1 tool.
Figure 3
6. Choose the LD button from the toolbar; the Open File dialog box is displayed. Navigate the folder and select leaf maple.tga then choose the Open button.

7. Choose the LD button from the toolbar; the Loader2 tool tile is inserted in Flow area. Next, choose the Image tab in the control window and select the Post-Multiply by Alpha checkbox, refer to Figure 4

Figure 4
8. Choose the 3Im from the toolbar; the ImagePlane3D2 is inserted in the toolbar. Drag the red output node of the Loader2 tool tile to the orange input of the ImagePlane3D2 tool.

9. Press 2; the output of the ImagePlane3D2 tool tile is inserted in the Flow area. Figure 5 shows the output of the ImagePlane3D2 tool.
Figure 5
Figure 6

10. Click on the red output node of the ImagePlane3D2 to the red output node of the ImagePlane3D1; the Merge3D1 tool is inserted in the Flow area.

11. Press 1; the output of the Merge3D1 tool tile is inserted in the Flow area. Figure 6 shows the output of the Merge3D1 tool.


12. Make sure the ImagePlane3D2 tool tile is selected from the Flow area and then choose Tools > 3D > Replicate 3D tool from the menubar; the Replicate3D1 tool is inserted in the Flow area and a connection between the ImagePlane3D2 and Merge3D1 tools is established.


13. Click on the red output node of the ImagePlane3D2 tool to green node of the Replicate3D1 tool. Figure 7 shows the connection of Replicate3D1 tool with the other tools.

Figure 7
14. Make sure the Merge3D1 tool tile is selected from the Flow area and then choose the 3Cm button from the toolbar; the Camera3D1 tool is inserted in the Flow area and a connection between the Camera3D1 and Merge3D1 tools is established.

15. Make sure the Merge3D1 tool tile is selected from the Flow area and then choose the 3Rn button from the toolbar; the Renderer3D1 tool is inserted in the Flow area and a connection between the Renderer3D1 and Merge3D1 tools is established.

16. Press 2; the output of the Renderer3D1 tool tile is inserted in the Flow area. Figure 8 shows the output of the Renderer3D1 tool.

Figure 8
17. In the Image tab of the Renderer3D1 tool control window, set the values of following parameters as follows:

Width: 462  Height: 542


18. In the Timeline, enter 100 in the Global End Time edit box.

19. In the Controls tab of the Replicate3D1 tool control window, set the values of following parameters as follows:

Step: 20  Time Offset: -5.0

20. Choose the Controls tab in the Replicate3D1 tool control window and then right-click on the X Offset tab in the Translation area; a shortcut menu is displayed. Choose the Animate option from the shortcut menu; a keyframe is added at frame 0

21. Animate the X Offset and Y Offset control by using the values given in the table below:

Frame  X Offset  Y Offset

0           0.47      0          
         
100       0.08     -1.1


Next, choose the Set Key from the shortcut menu.

22. Choose the YXZ button from the Rotation Order in the Rotation area.


23. Set the values in the following parameters:

Rotation area

X Rotation: 155  Y Rotation: 230  Z Rotation: 71


24. Enter 0.7 in Scale edit box of the Replicate3D1 tool.


25. In the Jitter tab of the Replicate3D1 tool, set the values in the following parameters:

Random Seed: 32767

Rotation Jitter

X Rotation: 34  Y Rotation: 77  Z Rotation: 41


Figure 9 shows the output of the Renderer3D1 tool at frame 50.

Figure 9

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